Mobility as a Social Service
Toyota/PIT Client
Service Design
UX Research
Designing a community-rooted planning space to reimagine mobility as a social service

With Toyota Mobility Foundation and South East Community Services, we explored how autonomous vehicles could be tools for equity, connecting underserved communities to services beyond food access.
Developed as part of the Mobility as a Social Service Project, Indiana University Indianapolis, 2025–2026.
Role
UX Researcher & Designer
Team
4 designers/researchers; Led by Prof. Youngbok Hong
Duration
8 months (Sep 2025 – Apr 2026)
Scope
Service Design
Neighbors access food but not the services that could change their situation
SECS offers food, financial coaching, employment support, and education, yet most neighbors access only the food. Transportation gaps, time poverty, and unclear pathways limit participation; in parallel, TMF sought to explore how autonomous vehicles could function as tools for equity, not just transportation.
We set out to answer two questions:
Why do regular pantry users underutilize non-food support services?
How might we design a mobility ecosystem that connects neighbors to broader support?
We are designing an interactive website prototype to showcase a speculative ecosystem of what AV mobility could enable, paired with a final research report grounding the vision in community realities.
Centering community voices across 3 methods


On-site observation at Southeast Community Services

Observation map highlighting key user interaction points
We adopted a qualitative participatory design approach focused on the UNDERSTAND stage of the design process, prioritizing lived experiences. By combining rapid inputs, group-level patterns, and deep narratives, we surfaced recurring themes that were credible, actionable, and grounded in community realities.
Method 01
AI Interviews
Rapid conversational interviews via Genway AI. Clients scanned QR codes in their cars during pickup.
27
AI-moderated interviews (5 Spanish, 22 English)
Method 02
Sticker Wall
Across 2 sessions. Low-pressure prompt posters outside the pantry during wait times.
50+
Sticker wall participants, on-site
Method 03
Focus Groups
Hands-on "ideal meal" activity surfaced insights about dignity and belonging.
3
Focus group sessions, 10 participants total
Why neighbors know about services but don't use them


Collaborative synthesis in FigJam!
Co-design workshops with community stakeholders
3+ workshops with internal team, pantry volunteers, and transit partners (IndyGo, Gleaners) to test and refine speculative mobility concepts with community partners.
How might we design an autonomous mobility system that works the way neighbors actually live?


Workshop participants: internal team, pantry volunteers, and community system stakeholders
A narrative tool for the speculative concept
The prototype translates ecosystem-level research into a human-scale story — one that a Toyota executive, a SECS volunteer, and a transit planner can all experience from the community's perspective.
This project challenged me to move beyond digital platforms and mobile design by engaging community members as co-creators and designing both service and speculative systems. I learned to conduct robust, participatory research while balancing future-oriented thinking with real-world constraints. The experience deepened my understanding of how design can shape systems and reinforced the value of building with communities, not just for them.







