Autonomous Mobility as a Social Service

Ongoing project: Designing a community-rooted planning space to reimagine mobility as a social service

Speculative Design

Speculative Design

Speculative Design

Participatory Design

Participatory Design

Participatory Design

BodyMap VR interface showing medical imaging feature
BodyMap VR interface showing medical imaging feature
BodyMap VR interface showing medical imaging feature

Client

Duration

September 2025 – Present (Ongoing)

8 weeks (Oct - Dec 2022)

Roles

Product Designer & UX Researcher

Team

Led by: Prof. Youngbok Hong Team members: Aditya Naik, Amy Hsieh, Crystal Habib, Shashidhara Narayanappa

2 Designers
1 VR Developer

Tools

Figma, FigJam, GenWay.ai, Dedoose, Workshop Facilitation

Figma, Unreal Engine

In collaboration with the Toyota Mobility Foundation and South East Community Services, this project reimagines autonomous vehicles (AVs) as social infrastructure.

Through participatory research and co-design, we developed low-barrier engagement tools and a speculative mobility ecosystem grounded in dignity, access, and lived experience.

Problem

Problem

Problem

Reimagine mobility as a bridge between immediate relief and long-term support.

SECS provides food access and wraparound services, yet many neighbors engage only at pantry pickup and remain disconnected from broader support. Transportation gaps, time poverty, and unclear pathways limit participation.

In parallel, Toyota Mobility Foundation sought to explore how autonomous vehicles could function as tools for equity and access, not just transportation.

Design Process

Design Process

Design Process

Here's what we did

Discovery

Site visits, Define research goals, Design research methods & tools

UX research

2 weeks

Research

Conduct AI interviews, public sticker wall, and focus groups

Qualitative research

2 weeks

Analysis

Thematic coding, Build codebook, Map system breakdowns

UX research, Systems mapping

4 weeks

Ideation

Develop HMW questions and personas, Facilitate 4 Co-Design Workshop

Workshop facilitation

4 weeks

Discovery

Site visits, Define research goals, Design research methods & tools

UX research

2 weeks

Research

Conduct AI interviews, public sticker wall, and focus groups

Qualitative research

2 weeks

Analysis

Thematic coding, Build codebook, Map system breakdowns

UX research, Systems mapping

4 weeks

Ideation

Develop HMW questions and personas, Facilitate 4 Co-Design Workshop

Workshop facilitation

4 weeks

Discovery

Site visits, Define research goals, Design research methods & tools

UX research

2 weeks

Research

Conduct AI interviews, public sticker wall, and focus groups

Qualitative research

2 weeks

Analysis

Thematic coding, Build codebook, Map system breakdowns

UX research, Systems mapping

4 weeks

Ideation

Develop HMW questions and personas, Facilitate 4 Co-Design Workshop

Workshop facilitation

4 weeks

Observation

Observation

Observation

Centering Community Voices to uncover Barriers, Needs, and Mobility Opportunities

We adopted a qualitative participatory design approach focused on the UNDERSTAND stage of the design process, prioritizing lived experiences over quantitative metrics. By combining rapid inputs, group-level patterns, and deep narratives, we surfaced recurring themes that were credible, actionable, and grounded in community realities.

User Research

User Research

User Research

Centering Community Voices to uncover Barriers, Needs, and Mobility Opportunities

We adopted a qualitative participatory design approach focused on the UNDERSTAND stage of the design process, prioritizing lived experiences over quantitative metrics. By combining rapid inputs, group-level patterns, and deep narratives, we surfaced recurring themes that were credible, actionable, and grounded in community realities.

1

Grounded Realities

current pantry experiences and access barriers

2

Transitional Insights

aspirations and readiness to seek support

3

Future Envisioning

design opportunities for mobility as a social service

Method #1

Method #1

Method #1

AI-Moderated Rapid Interviews

Users: Neighbors waiting in cars

Tool: Genway AI (customized for pantry context)

Format: Conversational, semi-structured with adaptive AI branching

How it worked: Conducted on-site with clients in their cars during online order pickup. Clients scanned a QR code and completed a self-guided interview on their phone.

Participants: 27 total interviews

  • 18 full interviews (~9 min)

  • 9 partial interviews (~5 min)

  • 5 Spanish, 22 English

Method #2

Method #2

Method #2

On-Site Public Interviews (Sticker Wall)

Users: Walk-in clients (inside/outside pantry)

Tool: Quick-response prompt posters

Approach: Friendly, low-pressure visuals to encourage casual participation

How it worked: Placed outside the pantry during wait times. Neighbors shared quick responses in under a minute, turning idle time into insight without the formality of an interview.

Participants: 50+ participants

2 sessions

Method #3

Method #3

Method #3

Focus Groups (Insight Box)

Users: PantrySoft registered online clients

Tool: Guided, hands-on activity centered on the “ideal meal”

Approach: Physical objects used to spark reflection and storytelling

How it worked: Facilitated structured group sessions where everyday conversation surfaced deeper insights about dignity, comfort, and belonging.

Participants: 10 participants

3 sessions

Analysis

Analysis

Analysis

Turning Community Inputs into cohesive, actionable insights

We conducted a structured qualitative analysis to translate stories, artifacts, and observations into meaningful themes.

All data were coded in Dedoose and collaboratively synthesized into system maps that highlight key breakdowns and design opportunities.

Final BodyMap VR interface showing library menu and main medical imaging panel
Final BodyMap VR interface showing library menu and main medical imaging panel
Final BodyMap VR interface showing library menu and main medical imaging panel

We’re now moving from research to realization.
To bring these insights to life, we’re facilitating 3+ co-design workshops to test and refine speculative mobility concepts with community partners.


Work in progress — stay tuned!

Reflections

Reflections

Reflections

This project challenged me to move beyond digital platforms and mobile design by engaging community members as co-creators and designing both service and speculative systems. I learned to conduct robust, participatory research while balancing future-oriented thinking with real-world constraints. The experience deepened my understanding of how design can shape systems and reinforced the value of building with communities, not just for them.

Research Process: Fall 2025 Exploration Phase

©2026 Pinyun Wang

Developed with Coffee & Love

©2026 Pinyun Wang

Developed with Coffee & Love

©2026 Pinyun Wang

Developed with Coffee & Love